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AnimationCommandBehavior Properties

The AnimationCommandBehavior type exposes the following members.

Properties
Name Description
Public property Accumulate
Determines whether animation behaviors accumulate. Read/write TriState .
(Inherited from CommonBehavior .)
Public property Additive
Sets or returns whether the current animation behavior is combined with other running animations. Read/write BehaviorAdditiveType .
(Inherited from CommonBehavior .)
Public property Parent
Reference to Parent object. Read-only.
(Inherited from PptObject .)
Protected property ReferenceCount (Inherited from PptObject .)
Public property Target
Indicates shape target. Read/write Shape .
Public property Timing
Represents timing properties for the effect behavior. Read/write Timing .
(Inherited from CommonBehavior .)
Public property Type
Indicates command type of behavior. Read/write AnimationCommandType .
Public property Value
Indicates command value. Read/write String .
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See Also