CommonBehavior
Accumulate Property
|
Determines whether animation behaviors accumulate.
Read/write
TriState
.
Namespace:
Spire.Presentation.Drawing.Animation
Assembly:
Spire.Presentation (in Spire.Presentation.dll) Version: 10.4.2.0 (10.4.2.6046)
Syntax
public TriState Accumulate { get; set; }
Public Property Accumulate As TriState
Get
Set
public:
property TriState Accumulate {
TriState get ();
void set (TriState value);
}
member Accumulate : TriState with get, set
Property Value
Type:
TriState
See Also